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UnrealEngine Plugins
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EasyXMLParser
- Common
- Is it possible to create XML files with this plugin?
- Can I use both parsers in the same project?
- What is EasyXMLParser?
- What's the difference between EasyJsonParser and EasyXMLPars...
- When is EasyXMLParser useful?
- How many ways are there to load XML data?
- What are the advantages of using asynchronous processing?
- How do I access XML elements?
- How do I access XML attributes?
- What data types can retrieve values?
- Is it possible to retrieve XML elements as objects?
- How do I handle complex nested XML structures?
- What should I consider when processing large XML files?
- Is XML parsing fast?
- What happens when loading invalid XML?
- Can it handle XML namespaces?
- Should I choose JSON or XML?
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ObjectDeliverer
- Common
- Can ObjectDeliverer communicate over TCP/IP with application...
- Does TCP/IP communication support encryption with SSL/TLS?
- Does UDP communication support broadcast transmission?
- Can I send Actors, Textures, or Materials with ObjectDeliver...
- Is TCP/IP communication possible on Mac and Linux as well?
- Can I create a program in another programming language to co...
- What is ObjectDeliverer?
- What is the main feature of ObjectDeliverer?
- Can it be used with both C++ and Blueprint?
- What communication protocols are supported?
- What's the difference between TCP/IP and UDP? Which should I...
- When should I use Shared Memory?
- How do I switch protocols?
- What data formats are supported?
- What is asynchronous communication?
- Is it possible to create custom protocols?
- What should I do if shared memory communication doesn't work...
- What if network packets aren't arriving?
- When is ObjectDeliverer useful?
- What are ObjectDeliverer's advantages compared to other comm...
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EasyJsonParser
- Common
- Is it possible to create a JSON?
- Is it possible to convert classes or structs to JSON, and al...
- What is EasyJsonParser?
- What is dot notation?
- What are the main advantages of EasyJsonParser?
- How do I access simple JSON?
- How do I access hierarchical JSON?
- How do I access array elements?
- What data types are supported?
- What are default values and why are they needed?
- Is it possible to retrieve objects directly?
- Are there considerations when processing large JSON files?
- How fast is EasyJsonParser compared to other JSON libraries?
- What happens when loading invalid JSON?
- What happens when accessing non-existent properties?
- Can you provide an example of processing Web API responses?
- What are the advantages of using JSON as configuration files...
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WindowCapture2D
- Common
- I would like to know if this plugin can capture the window I...
- Can any window be captured?
- Can I capture at 4K 60fps?
- Is there any plan to support Mac or Linux?
- Why is the captured window outlined with a yellow border?
- The frame rate is lower when using WindowCapture2D in UE4 co...
- What is WindowCapture2D?
- What can it be used for?
- What are the basic steps to use WindowCapture2D?
- Which platforms does it work on?
- Can it be used on Windows 10?
- What should I be aware of when using high-resolution display...
- How should I set the frame rate?
- How do I specify which window to capture?
- Can I capture multiple windows simultaneously?
- How do I display captured images in widgets?
- Is it possible to directly process captured textures?
- What happens when the window size changes?
- Are there security concerns?
- What should I be aware of for commercial use?